Category Archives: Art

Fable Anniversary Achievement Icons

Fable Anniversary AchievementsI worked as a GUI and 2D Artist on Fable Anniversary by Lionhead Studios.  Fable Anniversary is a remastering of the Fable The Lost Chapters, which is now 10 years old!  I was tasked with creating a remastered user interface which would honour the original game while still achieving a freshness which suits the current generation of consoles.

Fable Anniversary Achievements MenuI love working on achievement icons for games!  The ones for Fable Anniversary were particularly fun to work on.  They follow a visual theme of postage stamps, with their value being the gamerscore earned by completing that achievement.  There are also a number of achievements which have three versions of icon, which image gets unlocked is based on the choices you made in completing that achievement.  For example, to unlock the achievement called What Are Ya Sellin?, you can either make a profit from selling to a trader, or steal an item using the “Steal” expression from a trader.  If you make a profit the icon with the money bag is shown, if you steal an item the icon with a thief is shown, and if you do both actions an icon with both of the images is shown.

Fable Anniversary Achievements MenuThe achievements are displayed in the book themed game menus, presenting them as a stamp collection album.  Ted Timmins, the  game design on Fable Anniversary talks more about designing the achievements over on the Lionhead Blog.

I wrote a blog comparing the original UI from 10 years ago with my updated UI.  Read about it here:  http://www.missjenart.com/projects/fable-anniversary/fable-anniversary-ui-old-new/

The project was powered by the Unreal Engine 3 and Scaleform.

Publisher: Microsoft

Format: Xbox 360

Studio: Lionhead Studios

Year: 2014

Fable Anniversary – Albion Map

Fable Anniversary Albion Map I worked as a GUI and 2D Artist on Fable Anniversary by Lionhead Studios.  Fable Anniversary is a remastering of the Fable The Lost Chapters, which is now 10 years old!  I was tasked with creating a remastered user interface which would honour the original game while still achieving a freshness which suits the current generation of consoles.

Albion Map ComparisonI was given the opportunity to redraw the map of Albion, I was thrilled by this as I often loved drawing maps when I was younger!  I started this task by tracing the original low resolution artwork and creating vector outlines for the land masses and details in Adobe Illustrator.  Once I had a good outline I then started experimenting with colour and textures, I wanted to create a hand drawn feel while maintaining a familiarity to the original design and colours.  A comparison of the original design and my new version can be seen in the image to the left.

Fable Anniversary Map MenuThe map is used in multiple in-game menus and loading screens, as well as a new full screen map menu which allows players to zoom in and pan around to explore every fine detail.  It was important to me that the map should become more of a feature.  I added animated elements to the map such as creatures, ocean waves and boats, these would appear as the player progresses through the game and act as a reminded of what happened in those locations.

I wrote a blog comparing the original UI from 10 years ago with my updated UI.  Read about it here:  http://www.missjenart.com/projects/fable-anniversary/fable-anniversary-ui-old-new/

The project was powered by the Unreal Engine 3 and Scaleform.

Publisher: Microsoft

Format: Xbox 360

Studio: Lionhead Studios

Year: 2014

Fable Anniversary Icons

Fable Anniversary Icons Fable Anniversary Icons

I worked as a GUI and 2D Artist on Fable Anniversary by Lionhead Studios.  Fable Anniversary is a remastering of the Fable The Lost Chapters, which is now 10 years old!  I was tasked with creating a remastered user interface which would honour the original game while still achieving a freshness which suits the current generation of consoles.

The original game was very icon heavy and I really wanted to keep that feature in place, this meant I have redraw over 400 icons.  I made a few adjustments there and there as well as creating brand new ones to fit in with the updated UI.  I recreated them as vector shapes which has allowed me to easily scale them for many different purposes during the project.  Some icons even made it as promotional badges for E3 2013!

Fable Anniversary Badges

Chicken Icons

Some extra icons were required for the PC release of the game, these chicken themed icons were used as badges on the Steam platform.

I wrote a blog comparing the original UI from 10 years ago with my updated UI.  Read about it here:  http://www.missjenart.com/projects/fable-anniversary/fable-anniversary-ui-old-new/

The project was powered by the Unreal Engine 3 and Scaleform.

Publisher: Microsoft

Format: Xbox 360

Studio: Lionhead Studios

Year: 2014

Kinect Sports Gems

Kinect Sport GemsKinect Sport Gems Banner UsageWhile working as a GUI artist at Lionhead Studios I was given the opportunity to provide work for Microsoft’s sister studio, Rare, for their project called Kinect Gems. I created a series of achievement icons, in-game score banners for Kinect Gems Ski Race and layout and positioning of xbox dashboard assets such as game cover images and title banners for the other series of Kinect Gems titles.

I was able to work from within Lionhead Studios, communicating with the Rare team via email and conference calls.

Kinect Gems is available from the Xbox Live Marketplace.

Publisher: Microsoft

Format: Xbox 360 Kinect

Studio: Rare

Year: 2012

Dunwall & Co Whale Oil

Dunwall & Co Whale Oil Dunwall & Co Whale Oil

I recently got inspired by the video game Dishonored and set myself a logo design challenge.

The design was created as a vector graphic in Adobe Illustrator.  I chose a colour scheme of brown, blue and orange to emphasise the vintage feel I wanted to create.   I added some final details in Adobe Photoshop to give it an aged appearance.

Personal work.

Thread Bear Concepts

Thread Bear ConceptThread Bear Concept Thread Bear Concept

Thread Bear is the project I created as part of my final year at University.

Help Bobby, the panda spirit, travel through each level and sew up the rips that are threatening the balance of this colourful and fragile world. Navigate through each level collecting sewing equipment as you go, the needles, thread and bobbins will be required to stitch up the rips that are appearing in the world. The balance of the fabric world hangs by a thread! Only Bobby can repair the rips and restore peace among the fabric creatures.

Cardiff Design Festival 2011 WinnerCardiff Design Festival 2011 Winner Thread Bear was also the winner of the Interactive Design category in the 2011 Cardiff Design Festival.

A Postcard From…

Postcard From... Birdman

Postcard From... Birdman

Postcard From... Kraken

A Postcard From… is an interactive flash project based on two themes I was randomly given, Kraken and Birdman. The challenge was to include both of these themes together in the same location. I opted to portray the bird man in his cell at Alcatraz prison while outside, a Kraken is causing mayhem and attacking the prison!

I created the concept, artwork and interaction using Photoshop and Flash.  Voice acting was performed by Berwyn Brewer.

I have the project available to play online here., it is roughly 8mb in size so please allow enough time for it to fully load…

Play Now

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