I worked as a graphic artist on the Drop Dead VR project at Pixel Toys. I was tasked with creating a UI system from scratch for a high quality mobile VR experience.
The idea behind the UI styling was that the player is wearing a high-tech headset which they are given in game, this was to help justify the sensation of wearing the Samsung Gear VR headset in real life. The UI makes use of a lot of digital style effects while still trying to maintain clear readability in a VR environment.
My work pictured below is how the game launched in October 2016.
I also created the game logo and marketing art which was used as part of the product launch in October 2016. The artwork was created by using 3D in-game assets and posing them to suit. There was a lot of positioning work to get a composition I was happy with and using Photoshop for layering different assets as well as some digital paint work to really make the image and logo pop!
Publisher: Pixel Toys
Format: Samsung Gear VR
Studio: Pixel Toys