I worked as a GUI and 2D Artist on Fable Anniversary by Lionhead Studios. Fable Anniversary is a remastering of the Fable The Lost Chapters, which is now 10 years old! I was tasked with creating a remastered user interface which would honour the original game while still achieving a freshness which suits the current generation of consoles.
I love working on achievement icons for games! The ones for Fable Anniversary were particularly fun to work on. They follow a visual theme of postage stamps, with their value being the gamerscore earned by completing that achievement. There are also a number of achievements which have three versions of icon, which image gets unlocked is based on the choices you made in completing that achievement. For example, to unlock the achievement called What Are Ya Sellin?, you can either make a profit from selling to a trader, or steal an item using the “Steal” expression from a trader. If you make a profit the icon with the money bag is shown, if you steal an item the icon with a thief is shown, and if you do both actions an icon with both of the images is shown.
The achievements are displayed in the book themed game menus, presenting them as a stamp collection album. Ted Timmins, the game design on Fable Anniversary talks more about designing the achievements over on the Lionhead Blog.
I wrote a blog comparing the original UI from 10 years ago with my updated UI. Read about it here: http://www.missjenart.com/projects/fable-anniversary/fable-anniversary-ui-old-new/
The project was powered by the Unreal Engine 3 and Scaleform.
Format: Xbox 360
Studio: Lionhead Studios