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Jenny Brewer
Jenny Brewer
User Interface and Graphic Artist
Leamington Spa, United Kingdom

Hello! My name is Jenny Brewer and I am a user interface artist in the games industry. I have a passion for creating high quality, innovative and visually pleasing UI systems. I also enjoy creating a range of graphic design artwork including icons, promotional key art, style guides and merchandise,

I started my career at Lionhead Studios in Guildford, Surrey where I was hired as a contract UI artist in 2011 after graduating with a First BA (hons) in Computer Games Design from the University of Wales, Newport. During my time there, I was promoted to a full time employee working with both internal and external teams on a range of different projects.

I am now based in Leamington Spa, Warwickshire, currently working as a senior UI artist at Flaming Fowl Studios.

In my spare time I enjoy playing video games, some of my favourites include the Spyro the Dragon trilogy, Fable, Borderlands and The Witcher series. I enjoy digital painting or working on personal art projects while listening to music - my favourite band being The White Stripes, however I can often be found enjoying some punk or metal including the likes of Metallica, Slipknot, System Of A Down, Blink 182 and The Offspring. – Have been known to dip in to some country now and then too!!

When I’m away from my computer, I can usually be found cleaning my car, in the kitchen experimenting with recipes, noodling away on my guitar or enjoying some countryside walks with my husband and daughter. I am also rather fond of pandas...

Skills

UI DesignGame DevelopmentLogo DesignDigital PaintingGraphic DesignGUIPaintingDrawing

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Flash
Flash
Affinity Designer
Affinity Designer
Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya

Productions

  • Skysaga
    • Video Game
      SkySaga
    • Year
      2017
    • Role
      Senior UI Artist
    • Company
      Radiant Worlds
  • Dropdeadcover
    • Video Game
      Drop Dead
    • Year
      2016
    • Role
      UI Artist
    • Company
      Pixel Toys
  • Freebladecover
    • Video Game
      Warhammer 40,000 Freeblade
    • Year
      2016
    • Role
      UI Artist
    • Company
      Pixel Toys
  • Fortunecover
    • Video Game
      Fable Fortune
    • Year
      2016
    • Role
      Lead UI Artist
    • Company
      Lionhead Studios
  • Fable anniversary
    • Video Game
      Fable Anniversary
    • Year
      2014
    • Role
      Graphic Artist
    • Company
      Lionhead Studios
  • Fable the journey
    • Video Game
      Fable: The Journey
    • Year
      2012
    • Role
      UI Artist
    • Company
      Lionhead Studios

Experience

  • Senior UI Artist at Flaming Fowl Studios
    Leamington Spa, United Kingdom
    July 2019 - Present

  • Senior UI Artist at Rebellion
    Leamington Spa, United Kingdom
    January 2018 - June 2019

  • Senior UI Artist at Radiant Worlds
    Leamington Spa, United Kingdom
    December 2016 - January 2018

    Hired as a full time senior UI artist working on SkySaga, a PC based MMORPG. I am responsible for updating, maintaining and creating new UI screens using an in-house editor.

    SkySaga (PC) - Senior UI Artist - December 2016 to Present.

  • UI Artist at Pixel Toys
    Leamington Spa, United Kingdom
    June 2016 - December 2016

    Hired as a full time UI artist working on Drop Dead for the Oculus VR and Warhammer 40,000 Freeblade for the iOS and Android platforms. Also created promotional and marketing artwork for those titles.

    Warhammer 40,000 Freeblade (iOS and Android) - UI Artist - June 2016 to December 2016.

    Drop Dead (Oculus VR) - UI Artist - June 2016 to December 2016.

  • UI Artist at Lionhead Studios (Microsoft)
    Guildford, United Kingdom
    August 2011 - April 2016

    Hired as a contract UI artist at Lionhead Studios in 2011 after graduating with a First BA Hons from university. Promoted to a full time employee working with both internal and external teams on a range of different projects. Primary responsibility has been to create high quality, innovative and visually pleasing UI systems. Alongside this, created marketing and promotional assets for various platforms such as key art, social media, and merchandise.

    Fable Fortune (PC and Xbox One) - Lead Graphic Artist - November 2014 to April 2016.

    Fable Franchise Team- Graphic Artist - October 2014 to April 2016.

    Fable Anniversary (PC) - Lead UI Artist - February 2014 to October 2014.

    Fable Anniversary (Xbox 360) - Lead UI Artist - January 2013 to February 2014.

    Fable The Journey (Xbox 360 Kinect) - August 2011 to September 2012.

  • Kinect Sports Gems at Rare Ltd
    Guildford, United Kingdom
    August 2012 - September 2012

    Worked remotely from Lionhead Studios in Guildford to create a range of graphic design elements such as achievement icons, in-game score banners, Xbox 360 dashboard assets and marketing artwork for the Kinect Sport team at Rare Ltd.